Working with Git in a team is hard until you learn how to segment your work and use Branches!
Unity3d Projects are more than just code, so to get our art, music, and other files setup within a Version Control System we need Git LFS.
Getting your first changes commited using Git.
Going through your first use of Git, GitHub, and GitBash.
Starting today I'll be documenting my Unity3d work and releasing full builds instead of exploring prototypes.